VCarve Inlay Plugin Release Notes
Download the latest version here.
1.3 – November 10, 2026
- Tool drop down is broken; it’s a Fusion API bug. Work around it for now.
1.2 – October 27, 2025
- Bug Fix: Selecting an entire sketch will now “do the right thing” of selecting every other sketch
- Bug Fix: You can now do inlays-in-inlays; previously it would’t work quite right if the target would generate holes.
- Bug Fix: tapered ball nose error that was coming up: TypeError: unsupported operand type(s) for *=: ‘FloatParameterValue’ and ‘float’
- Bug Fix: The plugin should work a lot better on more abstract angles (ie: bottom, sides, odd angle planes, etc), as it was incorrectly using some values hardcoded for the z-plane
- Bug Fix: Not using “Create New Component” would not generate a correct plug
1.1 – October 22, 2025
- Fixed “not a planar entity” error if the original sketch was another sketch
- Project the plug via the plug profile instead of the plug body, which should fix some cases where the machining limits was inset incorrectly (instead of being outset)
- Give better errors on SketchText entities that fail (Fusion bugs)
- Allow tapered ball nose in the tool lists shown
- Fixed some inlay within inlay issues
1.0 – October 17, 2025
- Initial Release